Variable RESONANCESConst

RESONANCES: Readonly<{
    chair yam2 yam3 clock: Effect;
    eye yam2 eyepatch yam4: Item;
    fur lightning eyepatch yam4: Item;
    fur yam2 wall yam4: Item;
    sword yam2 eyepatch explosion: Item;
    vessel yam2 cheese explosion: Item;
    yam1 lightning yam3 clock: Item;
    yam1 meat cheese yam4: Item;
    yam1 meat eyepatch yam4: Item;
    yam1 yam2 cheese clock: Effect;
    yam1 yam2 yam3 explosion: Item;
}> = ...