Source(s) of the action (e.g. item, skill, or familiar needed).
Function returning how many times this action can be used.
Macro to execute this action in combat.
Constraints required for this action to be available.
Whether the action is available.
Cost in meat per usage of the action.
Perform all preparation necessary to make this action available. Throws an error if preparation fails.
OptionalotherRequirements: RequirementAny other equipment requirements.
Whether the action costs 0 meat to use.
Whether unlimited uses of the action are available.
Create a compound action source with merged constraints.
Other actions to have available.
Merged constraints, or null if they are inconsistent.
Name of the action source.
Perform all preparation necessary to make this action available.
OptionalotherRequirements: RequirementAny other equipment requirements.
Whether preparation succeeded.
Staticdefault
A combat-based action resource in the game (e.g. a free run or free kill).