Type Alias MaximizeOptions
MaximizeOptions: { bonusEquip: Map<Item, number>; forceEquip: Item[]; forceUpdate: boolean; modes: Modes; onlySlot: Slot[]; preventEquip: Item[]; preventSlot: Slot[]; updateOnCanEquipChanged: boolean; updateOnFamiliarChange: boolean; updateOnLocationChange: boolean; useOutfitCaching: boolean; }