libram
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    Type Alias MaximizeOptions

    type MaximizeOptions = {
        bonusEquip: Map<Item, number>;
        forceEquip: Item[];
        forceUpdate: boolean;
        modes: Modes;
        onlySlot: Slot[];
        preventEquip: Item[];
        preventSlot: Slot[];
        updateOnCanEquipChanged: boolean;
        updateOnFamiliarChange: boolean;
        updateOnLocationChange: boolean;
        useOutfitCaching: boolean;
    }
    Index

    Properties

    bonusEquip: Map<Item, number>
    forceEquip: Item[]
    forceUpdate: boolean
    modes: Modes
    onlySlot: Slot[]
    preventEquip: Item[]
    preventSlot: Slot[]
    updateOnCanEquipChanged: boolean
    updateOnFamiliarChange: boolean
    updateOnLocationChange: boolean
    useOutfitCaching: boolean